The sunlight glistens off the top of the creature, and blue energy radiates from its core, further adding to its strange and mysterious beauty
Meanwhile Berserker is a beast when it comes to cleaning up the opposing field going second, though it's one of the less mendatory inclusions
The second is a Stellar attack, given that it uses three different Energy types: one Grass, one Water, and one Darkness Energy
It fits really well with some of this deck's strong points, including slowing your opponent down to fit your pace and grinding card advantage out of them
This card is also important for one other major reason it allows for consistent combo strings to prepare 3 different Neo-Spacian monsters to allow for a Favorite Contact into Elemental HERO Cosmo Neos during the opponents turn, turning off their cards/effects for the rest of the turn
Key Upgrade Cards to Watch For Once the full set is revealed, the Commander community will rapidly identify the most impactful cards for each precon theme